Wednesday, 16 March 2011

LOD Group



Screen shots of the diffent level of detail groups from 500-2500-500 poly limit seen in the top right hand side of each shot.

Modeling and texturing

 These are a coupple of screen shots from when i was modeling the car.. i found the modeling allot more difficult and time consuming than i expected. i did have a few problems mainly not knowing with type of modeling i should use i.e converting the poly mesh to sub dss ect but after i checked the breif i realised the small polly could ment there couldnt be too much detail.
This is a piced of the model i converted to sub dees and played around with. i like the look of the sub d model it gives a much smoother look than polys without the need for smoothing.


Below are some images of the model once i had fixed if for 3d printing. this process took quite some time because of the way i had constructed the model with separate plaines they all had to be stitched together and checked to make sure they were not overlapping ect. The main concept i understood for getting the model printed was that there needed to be an inside and an outside like a solid cube,, this worked for me and my model printed out fine once i checked it in Netfab. In Netfab i had to fix some faces because they were facing the wrong way once i did this the model was fine
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Monday, 14 March 2011

Digital model

Basic light setup to check model and texture.
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.HDRI light scene



My 3d Model textured HDR light and rendered out then composed onto a photograph to present. I am pleased with the final outcome of my model I would have liked to have used a higher poly count but as this was my first atempt at modeling a car it was good to understand the concept.

3D Model

Printed 3D model.. I decided to paint the model once i had some pictures of it to give it another look. i am pleased with the model although i would have liked to have it a little larger so the details could be seen. I like the idea of being able to get models printed out like this i will defently be getting some more models printed for my show reel ect.

Sunday, 9 January 2011





This is the car i have decided to model into a rally version. I have chosen this Polo because as you can see it is not best suited to ralling at the moment being verry low to the ground and having small wheels and tyres.. so there are quite a few things needing to be changed on it.

Rally Cars









I have chosen the chop shop breif because I want to learn more about modeling and texturing realistic scenes and I would like to learn the process of modeling a car from start to finish.
I chose to model a rally car for this project because i think it fits the title of the project (Chop Shop). Rally cars are standard road cars modified for the purpose of ralling therfore they have been choped around... 
Here are a few images of rally cars i have found to give me some ideas into the ways they are modified from stock cars.